Diploma In Concept Art Illustration

Diploma In Concept Art Illustration

Full Time Program – 2 Years and 4 Months

Mastering in Conceptual Art and Illustration Renderings

UNDO Academy’s Diploma in Concept Art Illustration is a two-year program focused on drawing skills and ideation for pre-production. Students develop concept designs for animation, games, and films while enhancing their craft with fundamental 3D skills—giving them an edge in the industry. Perfect for those passionate about drawing, this program refines artistic techniques and visual storytelling to bring creative ideas to life.

Entry Requirements

  • Malaysians 16 years and above
  • High School Graduate
  • After SPM / UEC / IGCSE / O Levels or equivalent)
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Local Recognition

Recognized by MOHR and is accredited by the Department of Skills Development as well as local studios.

Dual Certification

Double accreditation for your future path at a single price.

International Accreditation

Recognized by several UK Colleges and Awarding Bodies.

Affordable Tuition

Our Education fees are reasonable and affordable.

Scholarships Available

Enables passionate students to further their academic journey through their persistent effort.

Financial Aid

We provide financial advises to students requiring financial solutions.

Academic Focus

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Digital Painting

At UNDO Academy, students build a strong foundation in digital painting, progressing from grayscale studies to advanced rendering techniques. Through structured practice, they develop essential skills in lighting, composition, and perspective, ensuring their artwork meets industry standards in concept art and illustration.

Key Learning Areas:

  • Greyscale Painting for value and depth
  • Advanced Color Rendering techniques
  • Composition principles for visual storytelling
  • Perspective drawing for accurate environments
  • Anatomy studies for character and creature design

Conceptial Design

Students explore the fundamentals of concept design, developing ideas from rough sketches to fully realized character, environment, and prop designs. By mastering animation principles and acting for animation, students create compelling and dynamic visuals for games, animation, and entertainment media.

Key Learning Areas:

  • Animation Principles for movement and storytelling
  • Object Animations for interactive and cinematic scenes
  • Body Mechanics for realistic motion
  • Acting for Animation to bring characters to life
  • Animation for Games with real-time engine integration
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Illustration

UNDO Academy trains students in professional rendering techniques, focusing on lighting, materials, and real-time rendering. Students gain hands-on experience in both pre-rendered and real-time workflows, preparing them for careers in game art, animation, and digital illustration.

Key Learning Areas:

  • Advanced Lighting Techniques for depth and realism
  • Rendering for pre-rendered and real-time applications
  • Composition and color theory for effective visual communication
  • Environment and prop illustration for production design
  • Industry-standard software and workflows

Student Artwork

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