Diploma in Game Development
Diploma in Game Development
Full Time Program – 2 Years and 4 Months
Mastering in Coding for Games and Game Engines
UNDO Academy’s Diploma in Game Development is a full-time, two-year program that integrates both artistic and technical skills to create fully developed games. Students gain expertise in game design, coding, and visual development, ensuring they can craft immersive worlds and engaging gameplay. By combining game art with programming fundamentals, this program equips aspiring developers with a versatile skill set to thrive in the gaming industry.
Entry Requirements
- Malaysians 16 years and above
- High School Graduate
- After SPM / UEC / IGCSE / O Levels or equivalent)
Local Recognition
Recognized by MOHR and is accredited by the Department of Skills Development as well as local studios.
Dual Certification
Double accreditation for your future path at a single price.
International Accreditation
Recognized by several UK Colleges and Awarding Bodies.
Affordable Tuition
Our Education fees are reasonable and affordable.
Scholarships Available
Enables passionate students to further their academic journey through their persistent effort.
Financial Aid
We provide financial advises to students requiring financial solutions.
Academic Focus
Game Coding
At UNDO Academy, students develop strong technical skills in game development using industry-standard game engines. They learn both C# coding and visual scripting, enabling them to create interactive and engaging gameplay experiences. The curriculum emphasizes game mechanics, optimization, and game loops, ensuring students can build polished, responsive games.
Key Learning Areas:
- C# Coding – Writing efficient scripts for gameplay mechanics
- Visual Scripting – Creating logic-based interactions without coding
- Game Mechanics – Designing player controls, physics, and AI behavior
- Game Loop – Managing frame updates, state changes, and performance
- UI/UX Programming – Implementing responsive game interfaces and HUD
Game VFX
Students explore real-time visual effects (VFX) in game engines, learning to create dynamic and immersive effects that enhance gameplay and storytelling. They develop skills in particle systems, simulations, shaders, and procedural effects, enabling them to craft everything from realistic fire and explosions to magical spells and weather effects.
Key Learning Areas:
- Particles – Creating fire, smoke, sparks, and magical effects
- Simulations – Water, cloth, and physics-based interactions
- Projections – Real-time reflections, decals, and advanced shading
- Shader Development – Customizing materials and surface effects
- Environmental VFX – Fog, rain, and atmospheric effects for immersive worlds
Rendering
UNDO Academy trains students in lighting, rendering, and post-processing techniques within game engines. They learn how to create visually stunning environments while maintaining real-time performance. The focus is on HDRI environment lighting, shadows, reflections, and optimization techniques for seamless integration into game production.
Key Learning Areas:
- Lighting – Real-time and baked lighting techniques
- HDRI Environment Lighting – Using HDR images for realistic lighting
- Shadows & Reflections – Enhancing depth and realism in scenes
- Post-Processing – Color grading, bloom, motion blur, and depth of field
- Optimization – Reducing performance costs while maintaining visual fidelity
Student Artwork
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