Diploma in Game Development

Diploma in Game Development

Full Time Program – 2 Years and 4 Months

Mastering in Coding for Games and Game Engines

UNDO Academy’s Diploma in Game Development is a full-time, two-year program that integrates both artistic and technical skills to create fully developed games. Students gain expertise in game design, coding, and visual development, ensuring they can craft immersive worlds and engaging gameplay. By combining game art with programming fundamentals, this program equips aspiring developers with a versatile skill set to thrive in the gaming industry.

Entry Requirements

  • Malaysians 16 years and above
  • High School Graduate
  • After SPM / UEC / IGCSE / O Levels or equivalent)

Local Recognition

Recognized by MOHR and is accredited by the Department of Skills Development as well as local studios.

Dual Certification

Double accreditation for your future path at a single price.

International Accreditation

Recognized by several UK Colleges and Awarding Bodies.

Affordable Tuition

Our Education fees are reasonable and affordable.

Scholarships Available

Enables passionate students to further their academic journey through their persistent effort.

Financial Aid

We provide financial advises to students requiring financial solutions.

Academic Focus

Game Coding

At UNDO Academy, students develop strong technical skills in game development using industry-standard game engines. They learn both C# coding and visual scripting, enabling them to create interactive and engaging gameplay experiences. The curriculum emphasizes game mechanics, optimization, and game loops, ensuring students can build polished, responsive games.

Key Learning Areas:

  • C# Coding – Writing efficient scripts for gameplay mechanics
  • Visual Scripting – Creating logic-based interactions without coding
  • Game Mechanics – Designing player controls, physics, and AI behavior
  • Game Loop – Managing frame updates, state changes, and performance
  • UI/UX Programming – Implementing responsive game interfaces and HUD

Game VFX

Students explore real-time visual effects (VFX) in game engines, learning to create dynamic and immersive effects that enhance gameplay and storytelling. They develop skills in particle systems, simulations, shaders, and procedural effects, enabling them to craft everything from realistic fire and explosions to magical spells and weather effects.

Key Learning Areas:

  • Particles – Creating fire, smoke, sparks, and magical effects
  • Simulations – Water, cloth, and physics-based interactions
  • Projections – Real-time reflections, decals, and advanced shading
  • Shader Development – Customizing materials and surface effects
  • Environmental VFX – Fog, rain, and atmospheric effects for immersive worlds

Rendering

UNDO Academy trains students in lighting, rendering, and post-processing techniques within game engines. They learn how to create visually stunning environments while maintaining real-time performance. The focus is on HDRI environment lighting, shadows, reflections, and optimization techniques for seamless integration into game production.

Key Learning Areas:

  • Lighting – Real-time and baked lighting techniques
  • HDRI Environment Lighting – Using HDR images for realistic lighting
  • Shadows & Reflections – Enhancing depth and realism in scenes
  • Post-Processing – Color grading, bloom, motion blur, and depth of field
  • Optimization – Reducing performance costs while maintaining visual fidelity

Student Artwork

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